摘要
玩兴工作设计代表了一种积极的个体工作策略,员工通过自主地“设计乐趣”与“设计竞争”,将游戏元素融入任务,从而转变工作体验、提升投入并有效抵御倦怠。首先,介绍了玩兴工作设计的概念、结构;其次,基于工作要求—资源模型、自我决定理论、特质激活等理论论述玩兴工作设计的作用机制;最后,提出未来研究应深入考察情境因素的触发作用,并关注其可能存在的负面效应。
关键词: 玩兴工作设计;主动行为;游戏化;工作幸福感
Abstract
Playful work design represents a proactive individual work strategy through which employees autonomously "design fun" and "design competition" by incorporating game-like elements into tasks, thereby transforming their work experience, enhancing engagement, and effectively counteracting burnout. First, this article introduces the concept and structure of playful work design. Next, it discusses the mechanisms through which playful work design operates, drawing on theories such as the Job Demands-Resources Model, Self-Determination Theory, and Trait Activation. Finally, it suggests that future research should further investigate the triggering role of contextual factors and consider potential negative effects.
Key words: Playful work design; Proactive behavior; Gamification; Work-related well-being
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